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Torchlight 2 switch review
Torchlight 2 switch review








torchlight 2 switch review

For my pet, I chose a lizard-like Chakawary called Indy, thanks to a little help from the name generator. Hopefully these will get fixed in upcoming patches.Three top investment pros open up about what it takes to get your video game funded.įor this review, I played for 22 hours (the time it took me to save the world on Normal difficulty) as a female Engineer - a steampunk-styled character who uses Ember-powered weapons and armor (Ember is the magical mineral that powers many items and abilities). At one point that bug cost me the fight, forcing me to slog back through a whole dungeon because waypoints are so rare and the game only saves automatically. That later one occurred repeatedly in boss fights, making it almost impossible to take heed of the visual queues alerting you when to avoid attacks. Other bugs included having skill points that I was unable to spend until they disappeared following restart and having a map overlay stick around on my screen. I encountered issues multiple times where I deposited items in the storage chest in my fort, which is meant to allow you to pass gear between characters, and couldn't withdraw them. You'll need to drop your group if you want to go to your own fort. Unfortunately, that latter feature gets in the way as you'll go to the fort of your party leader rather than being able to choose to go to your own base if you need something there. You can also decorate it with a bunch of cosmetic items and show it off when you're playing multiplayer. The fort serves as your home base, where you build a few functional structures that give you permanent buffs and enable crafting. The biggest new component of Torchlight 3, your fort, isn't as complex as I'd like it to be.

torchlight 2 switch review

Pets fight on your behalf and provide you with a buff when nearby, but their mediocre AI means they often run into battle and die just when you need them most. There are some elements from Torchlight 2 that are strangely missing in Torchlight III, like the ability to quickly tab between weapon sets and to send your pet back to town with a shopping list of consumables to pick up. Some features of Torchlight 3 could really use more work

torchlight 2 switch review

You earn points that can be respecced slowly, which usually means it's best to be conservative and pick a few skills you really like to invest in rather than a broad spectrum of ones you might not use regularly. Experimentation would be a lot more fun if you weren't fairly locked into your choices. Each skill also has numerous levels that can increase the base function or add kicker effects when you take them.Īdding to the complexity, each character chooses a relic that has its own skill set, allowing you to create builds that complement your powers like adding more damage or giving you the chance to shore up weaknesses by providing the ability to heal or create shields. Players need to choose as they level between investing in active skills that can knockback or slow enemies in an area, for example, and passive effects like gaining a chance to cause debuffs when you attack. Like its predecessor, Torchlight 3 has a fairly robust skill system. The Dusk Mage and Sharpshooter are more standard caster and ranged fighter archetypes and best reserved for when you're playing multiplayer (they're so fragile it's hard for them to survive alone). Torchlight 3 has some of the oddest classes you'll find, with options including the Forged, a little robot that gears up by swapping out parts, and the Railmaster, who lays tracks as they go for a train companion that shoots at their enemies while they slam them with a giant hammer.










Torchlight 2 switch review